“Transparent” Near-to-Eye Displays

Ron Mertens of OLED-Info, MicroLED-Info, the MicroLED Association, and one of the organizers of MicroLED & AR/VR Connect asked for my input on “Why is there no 'simple' solution, where we place a transparent display in front of the user [for AR]?” Or more simply, why aren’t ‘transparent’ OLEDs/MicroLEDs being used in optical-see-through (OST) AR headsets?

I ended up writing a rather long response to Ron, and he wanted to publish it on his OLED-Info Pro (paid subscription (link: https://www.oled-info.com/karl-guttag-transparent-ar-displays-article). I agreed on the condition that I put a summary on this blog.

Voices of VR Interview 2023 & MicroLED-AR/VR Connect Conference 2025

I'm to be very busy in September, including traveling to and speaking at the MicroLED and AR/VR Connect conference in Eindhoven, Netherlands, from September 23rd to 25th. If you would like to meet with me in Eindhoven, please send a meeting request to meet@kgontech.com.

I also want to let you know about an interview I did with The Voices of VR Podcast at AWE 2023, which was released on August 2, 2025.

Meta Orion Through the Optics Pictures

Meeting at CES 2025 CES is just a few weeks away (January 7-10, 2025). If you or your company want to schedule a meeting with me at CES 2025, please email  meet@kgontech.com. Introduction Brad Lynch of the SadlyItsBradley YouTube channel…

Hypervision: Micro-OLED vs. LCD – And Why the Apple Vision Pro is “Blurry”

The optics R&D  company Hypervision provided a detailed design analysis of the Apple Vision Pro's optical design in June 2023 (see Apple Vision Pro (Part 4) - Hypervision Pancake Optics Analysis). Hypervision just released an interesting analysis exploring whether Micro-OLEDs, as used by the Apple Vision Pro, or LCDs used by Meta and most others, can support high 60 pixels per degree, angular resolution, and a wide FOV. Hypervision's report is titled 60PPD: by fast LCD but not by micro OLED.

Humane AI – Pico Laser Projection – $230M AI Twist on an Old Scam

Humane AI (Humane, hereafter) combines the mid-2010s failed concept of using a laser projector to project on the body with the early 2000s failed projector phone (something I wrote about in 2013), only they left out the phone's flat panel display and have more feeble processing than a good smartphone. Rational people wonder what this does that a good smartphone can't do much better, and you can count me as one of these people.