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Nreal Teardown: Part 2, Detailed Look Inside

Introduction Following up on Part 1 of the Nreal SDK and LG product teardown, in this part I’m going to show a lot of pictures of the internal components. In some cases, I’m literally going to peel the optics apart…

  • Karl Guttag
  • June 4, 2021
  • 14 Comments
  • Augmented Reality and HMD, Startups, Use Model

Nreal Teardown: Part 1, Clones and Birdbath Basics

Introduction I had the opportunity to do a teardown of both a Nreal development kit and the Nreal LG product sold in Korea. I completed the Nreal teardown before I got to see Lumus’s Maximus that I reported on last…

  • Karl Guttag
  • June 1, 2021
  • 15 Comments
  • Augmented Reality and HMD, Startups, Technology History, Use Model

Mira Prism and Dreamworld AR – (What Disney Should Have Done?)

That Was Fast – Two “Bug-Eye” Headsets A few days ago  I published a story on the Disney Lenovo Optics and wondered why they didn’t use a much simpler “bug-eye” combiner optics similar to the Meta-2 (below right) which currently…

  • Karl Guttag
  • July 22, 2017
  • 10 Comments
  • Augmented Reality and HMD, Use Model

Disney-Lenovo AR Headset – (Part 1 Optics)

Disney Announced Joint AR Development At D23 Disney at their D23 Fan Convention in Anaheim on July 15th, 2017 announced an Augmented Reality (AR) Headset jointly developed with Lenovo. Below is a crop and brightness enhanced still frame capture from…

  • Karl Guttag
  • July 18, 2017
  • 4 Comments
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