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Introduction Part 6 of the KGOnTech and SadlyItsBradley discussion of AWE 2022 is now available on the KGOnTech YouTube Channel. Part 6 primarily covers MicroLED technology for augmented reality. In addition to discussing the companies showing their AR headsets using…

LCOS, DLP, LBS, and Waveguide Vision Correction plus Meta’s Name Change Introduction Part 5 of the KGOnTech and SadlyItsBradley discussion of the various companies I met with at AWE 2022 is now available on the KGOnTech YouTube Channel. As I…

Introduction Following up on Meta’s Cambria (Part 2): Is It Half Dome 3? has led to a bit of intrigue. One of my readers pointed out that as stated in the Facebook/Meta’s Doug Lanman’s video EI 2020 Plenary: Quality Screen…

Introduction After my last article, Meta (aka Facebook) Cambria Electrically Controllable LC Lens for VAC?, many people were pointing me to Half Dome 3 (HD3) and in particular a Doug Lanman, Director of Display Systems Research at Facebook Reality Lab,…

Introduction – Surprise Finding on Meta Cambria I just discovered something I have not seen reported anywhere else about what might be in Meta’s (aka Facebook) next-generation VR headset Cambria discussed last month’s Meta Connect 2021 video. While writing…

Introduction In my last article, I discussed my thought on Tilt-5, which I saw for the first time at AWE. For this article, I’m grouping ST Microelectronics (ST-Micro), Oqmented, and Dispelix as they are all involved in laser beam scanning…

Introduction – “Kickstarter Quality Fakes” and a Bad Concept Last week Amazon announced several (not so) new concepts. My attention was grabbed by all the fake images associated with the Amazon Glow. The Glow incorporates a small “down projector” (projects…

Introduction As I discussed in my last article on Digilens, I was out in San Jose on a quick trip. The purpose of that trip was to see EyeWay Vision (hereafter EyeWay). EyeWay has an ambitious program to try and…

Introduction Part 1 and part 2 of this Nreal Teardown series discussed what was happening inside the Nreal AR headset. In part 3, we are going to look at the photographs taken through Nreals’ optics. I shot all pictures against…

Introduction Following up on Part 1 of the Nreal SDK and LG product teardown, in this part I’m going to show a lot of pictures of the internal components. In some cases, I’m literally going to peel the optics apart…